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Foxhole | Better Map Mod
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Devlog
Update Better Map Mods v4
January 04, 2024
by
Sentsu
1
Hello everyone and happy new year! I'm back after a very long break to share with you a big update for Better Map Mod: - Massive update to include new hexmaps from Naval Warfare - Rework colors due to...
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Update Better Map Mods v3.2
December 08, 2022
by
Sentsu
2
Delete monument parks in Home regions Update roads in Linn of Mercy - East of Rotdust and add dev track here too Add dev track in Speaking Woods - South of Tine Delete unprocessed map square visible o...
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Update 1.0 | Better Map Mods v3.0
November 08, 2022
by
Sentsu
5
Update all the map according to the 1.0 update Adding multiple .pak for low definition variants Decay map layer have more precise contours of the allowed build areas Add path minor roads (roads that a...
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Major Update | Better Map Mods
April 22, 2022
by
Sentsu
1
Adding multiple .pak based on the HD / Relief / Topographic / Decay map layer combinations for each of the Roads or Roads Tiers style In collaboration with Foxholestats and LogiWaze for heightmaps and...
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Update 47 | Better Map Mods v2.0
December 18, 2021
by
Sentsu
1
Update 47 Home Regions - Add artillery field and graveyard GreatMarch - New roads & Mountain over the river Heartlands - New roads RedRiver - Mountain over the river EndlessShore - Move Seaport to the...
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Add variant - Road Tiers v1.0
October 27, 2021
by
Sentsu
1
Add a new version for the mod. This is a variant with colored road tiers based on LogiWaze tool: - White → mud roads - Yellow → dirt roads - Red → gravel/pavel roads...
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Update Better Map v1.1
October 25, 2021
by
Sentsu
1
Umbral - Clean the grass land not to be "wrinkly" Shackled Chasm - Fill gap on road in Firstmarch Reduced overall saturation for a better readability of the territories' blue/green colors...
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